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Howlpack Piper // Wildsong Howler [Innistrad: Double Feature]

Howlpack Piper // Wildsong Howler [Innistrad: Double Feature]

Set: Innistrad: Double Feature
Type: Creature — Human Werewolf
Rarity: Rare
Cost: {3}{G}
This spell can't be countered.

{1}{G}, {T}: You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap Howlpack Piper. Activate only as a sorcery.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Reverse Type: Creature — Werewolf
Whenever this creature enters the battlefield or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
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From $0.29

Original: $0.84

-65%
Howlpack Piper // Wildsong Howler [Innistrad: Double Feature]

$0.84

$0.29
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Description

Set: Innistrad: Double Feature
Type: Creature — Human Werewolf
Rarity: Rare
Cost: {3}{G}
This spell can't be countered.

{1}{G}, {T}: You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap Howlpack Piper. Activate only as a sorcery.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Reverse Type: Creature — Werewolf
Whenever this creature enters the battlefield or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)